M.A.Z.E.
I developed M.A.Z.E. as a second-year project while studying at ENJMIN, in Angoulême. It’s (supposed to be) a multiplayer action-puzzle game tailored for the XBLA service. In it, you build a labyrinth using randomly generated pieces and at the same time manage a team of heroes as they explore the labyrinth.
The prototype was developed in around four months with a team of 9 and features same-room multiplayer, provided you have two XBOX360 controllers available.
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