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	<title>Balthazar Auger &#187; awards</title>
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	<description>Work on Play, Play at Work</description>
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		<title>Bringing down Babel: why Games could use another Cold War</title>
		<link>http://www.bauger.net/2010/03/bringing-down-babel-why-games-could-use-another-cold-war/</link>
		<comments>http://www.bauger.net/2010/03/bringing-down-babel-why-games-could-use-another-cold-war/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 00:15:58 +0000</pubDate>
		<dc:creator>Balthazar</dc:creator>
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		<description><![CDATA[This might probably be considered as a flame. On Awards I will assume that you have either attended the conference, or at least kept up with what goes on there, and have attended or at least watched some of the Awards ceremony on video. Awards ceremonies are always a very exciting glimpse of how the [...]]]></description>
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		<title>Thursday Schmursday</title>
		<link>http://www.bauger.net/2010/03/thursday-schmursday/</link>
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		<pubDate>Fri, 12 Mar 2010 17:57:47 +0000</pubDate>
		<dc:creator>Balthazar</dc:creator>
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		<description><![CDATA[Today was the big lauch of the actual conference, and with it the opening of the GDC expo floor and the arrival of the big-name studios and high profile, high money guys. Actually, I kinda miss the Summits. Conferences have gotten longer, more polished and with almost no time for Q&#38;A in several of them&#8230; [...]]]></description>
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