Posts Tagged ‘ENJMIN’

ENJMIN - New vintage of games and interactive experiences

Saturday, July 12th, 2008

Sorry about the short absence, work got the best of me.

What I intended to talk about earlier this week was about the latest crop of projects to come out of ENJMIN. Every year around the end of June, first year students demo their interactive pieces to the public.

This year, a grand total of seventeen works were presented. Not all of them are downloadable yet, I’ll update the list as they hit the web. Read further for the full list. (more…)

M.A.Z.E. “released”… sorta

Friday, March 28th, 2008

Yesterday was the final presentation of our prototypes before a panel of industry figures, including Jordan Mechner and Benoît Sokal.

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Rush Week

Saturday, March 22nd, 2008


I haven’t been able to give any sign of life lately due to the fact that M.A.Z.E. has to be delivered monday.

I’ll manage to have a lot of info on it around wednesday, I think.

AJV @ ENJMIN - Days three and four

Thursday, March 13th, 2008

The series of conferences is drawing to an end. A quick recap on what happened yesterday and today.

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AJV @ ENJMIN - Day two

Tuesday, March 11th, 2008

Okay, it’s getting real hard to pay attention to these conferences and try to hold a deadline. So, short reviews.

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Ateliers du Jeu Vidéo @ ENJMIN - ThatGameCompany

Tuesday, March 11th, 2008

This week, a little bit of our precious crunch time is being devoted to attending a series of conferences held at our school. These conferences, dubbed “Les Ateliers du Jeu Vidéo” - The Videogame Workshop were organized by all-around cool guy Jean-Michel Blottière. I’ll attempt to report on some of them.

Today, the conference was held by Jenova Chen and Kellee Santiago via video conference. They talked about how to elicit emotion in games centered around the development of their current experimental game, “flower”.

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M.A.Z.E. - Update

Friday, March 7th, 2008

I realize that it’s been very long since I last spoke about my current project. I guess that since I’m immersed in it I can’t really see any remarkable or newsworthy events. Hence the general update.

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The Things I Do…

Sunday, September 30th, 2007

I understand that i should introduce myself a little, as I’m starting this from scratch in english ; All previous content was in french before, this blog is a sort of writing exercise… So, “excuse my french”!

I am actually a second-year Game Design student at ENJMIN, located in Angoulême, France. This public institution is rather new, even by the game industry standards, but is already proving to be one of the leading creative forces in Europe, as far as videogames are concerned.

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