Time has long been thought as a negative constraint to game development. Huge, multi-million dollar productions sometimes last for 3+ years and still manage to feel incomplete at the end, sometimes even requiring a patch to run properly. The general assumption is that more time and more money will forcibly yield a better game. However, this is periodically proved false.
Posted: June 6th, 2008
Categories: English, Potential Games
Tags: game, ideas, objects, time
Comments: 2 Comments.
Categories: English, Potential Games
Tags: game, ideas, objects, time
Comments: 2 Comments.
